![]() ![]() ![]() Try to gang-up on them and take them on one at a time. ![]() You've encountered these foes plenty of times in the past, however, so you should know full-well what to expect from them. J: North of the broken bridge is a fairly ornate room full of enemies unique to this location - Devouring Skeletons. Not only is this room identical in nature to the one to the south, but it's also chock full of even more Darkspawn. Take these dudes out, and then continue to the north, to another square-shaped room. About halfway up the bridge, a party of dreaded Shrieks will attack the party in earnest. Not surprisingly, a conduit that would have led to the east is broken here, meaning that, yet again, we're going to have to take the long route to get to where we need to go. ![]() Then, when all is quiet, you can run forward up the ridiculously large bridge ahead. Stay put in these tight confines, and slay every last foe. This area is chock-full of Darkspawn to kill, but resist the temptation to run forward to the bridge to the north, because you may unintentionally draw out more enemies that will make things more complicated for you. I: The northern door will lead directly to a small square-shaped location. ![]()
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